FX Supervisor - Film & Episodic

  • Film
  • London, United Kingdom

FX Supervisor - Film & Episodic

Job description

Framestore is looking for an FX Supervisor to join the Film & Episodic team to oversee multiple teams of FX TDs to supply FX for feature films.


  • Manage and lead multiple FX Leads and their teams of FX TDs, in the creation of FX material for film projects.

  • Work with VFX Supervisors to define effects concepts, designs and workflows based on client briefs and inline with department best practices.

  • Define how work will be split between FX leads if there are more than one

  • Working with the FX HOD to map out and instigate good working practices and methodologies for your team

  • Mentor FX TDs, in order to build up the level of the overall team. Setting a positive example of professionalism which they can learn from

  • Work with production teams to ensure that the bidding and scheduling of FX work is accurate.

  • Create natural (and unnatural) phenomena utilising simulations in particles, rigid-bodies, fluids etc. and other procedural or stochastic systems.

  • Supervise FX look-development using lighting, shading and compositing.

  • Use a variety of commercial and proprietary FX tools to produce FX elements.

  • Work in partnership with other departments to ensure that the design and execution of setups and shots is delivered to the highest possible standard.

  • Delivering sequences/shots within a show, on time and to the required high spec. This includes staying on top of weekly targets and deliveries

  • Will review work, whether a dailies session or desk review, before passing it to the VFX/CG Supervisor for review

  • Bidding new FX for new shots or re-bidding. Either along with show production and/or FX HOD

Job requirements

Essential Skills:

  • At least 1 year experience leading or supervising a high end VFX show

  • Exceptional team management and organisational skills

  • Excellent problem solver, proactive & strong collaborator

  • Strong time management skills

  • An excellent knowledge of Houdini

  • A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation

  • Previous experience producing effects such as smoke, fire, water and explosions in addition to simulation techniques for rigid-bodies, finite elements, PBD etc.

  • Experience with procedural workflows & techniques

  • A good understanding of media aesthetics - e.g. image composition, detail, animation and timing, etc.

  • Strong experience within a film pipeline environment

  • Strong collaboration and communication skills within a team environment, able to foster a team-feel and sense of involvement within the team

  • A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process

Desirable Skills:

  • Experience with other render packages
  • Programming skills with C/C++ along with knowledge of the Houdini HDK
  • Experience with USD pipelines 
  • Use of PDG or other automation within a pipeline 
  • Unix shell scripting

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