Technology Project Manager - Software

  • Technology
  • London, United Kingdom

Technology Project Manager - Software

Job description

Framestore is an Oscar, Bafta, and Emmy award-winning global creative company working in film, advertising, AR/MR/VR, theme park dark rides, and pre/post visualisation work among many other creative endeavours.


Framestore is a world leader in visual effects and animation across Film, TV, Commercials and Immersive. Having won every possible industry award, Framestore’s production is supported by state-of-the-art products and tools, built by our in-house developers.


Framestore is looking for a Technology Project Manager to help oversee and drive the day-to-day working of our Software development teams towards success, working with colleagues across the creative, technical and operational areas of the business. This is a great opportunity to be at the centre of an exciting initiative to bring the next generation of VFX to life at Framestore. By working closely with colleagues across the creative and technical departments at Framestore you’ll be a part of bridging the gap between imagining incredible experiences and the technology needed to create them.


The Technology Project Manager is responsible for driving the productive efforts of the Softwardevelopment teams through facilitating continuous improvement, optimising productivity and guiding the team through commitments using agile techniques, principles, and values. They will work closely with colleagues across our production and technology branches to identify requirements and understand priorities to drive the successful delivery of our software projects.


Responsibilities:

  • Apply agile principles, values, and techniques to organise and maintain a clear direction for the development team and communication to other stakeholders.

  • Promote and adopt the project lifecycle to new projects or product iterations.

  • Responsible for the organisation and facilitation of the software development cycle with agile ceremonies (e.g. planning, stand-ups, reviews, retrospectives)

  • Manage software development, maintenance and support of new and existing products and tools used by our artists

  • Works with the Programme Manager and stakeholders to track and report team progress on the project roadmap and makes adjustments as needed, factoring in all other dependencies

  • Regularly updates and reports on key project metrics, including crewsheets and budgets, to ensure the teams resources are being used effectively

  • Shields teams from external interferences that can jeopardise delivery goals

  • Fosters a team attitude of constant improvement to working processes


Job requirements

Essential Skills:

  • 2+ years experience in a games, VFX or software industry team in a project manager, producer or scrum master role

  • Strong understanding of the Software Development Life cycle

  • Detail driven and have excellent problem-solving abilities

  • Ability to communicate effectively with engineers, POs, PMs, designers, and all leadership levels

  • Proven ability to prioritise, multitask, and handle complex issues and relationships

  • Experience working with teams and stakeholders in different sites and different time zones around the world

  • Proficient with JIRA and Confluence



Desirable Skills:

  • Awareness of CG software and tools and understanding of the VFX pipeline

  • Agile (Scrum/Kanban), PMP and PRINCE2 certification



Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.