Framestore’s Immersive Division are a dedicated team within one of the world's largest VFX studios - combining exciting IP and cutting-edge technologies to create never-before-seen experiences and deliver them to audiences around the world across a wide variety of immersive platforms. For more information on the types of projects please look here.
The Immersive department in London is looking to hire a DevOps Engineer for our growing team. We are looking for somebody to architect, build and manage the infrastructure that enables our developers to create awesome content. If you are passionate about new challenges and are looking to help build cutting-edge immersive XR games and experiences, this could be the role for you! You will help to create infrastructure as code for real-time projects and support live production systems for the continuous testing and delivery of game-like experiences. The software you write will deliver a robust, efficient, and secure infrastructure for the development team. We are looking for someone with strong technical skills, autonomy and a good problem-solving mindset.
This is a full-time permanent role with staff benefits and working on a hybrid work model with some days in office and some days remote. Ideal candidates will be based close enough to the office in London to travel in, but open to discussing a fully remote (must still be based in the UK) agreement for the right individual.
What you'll do:
What we're looking for:
Proficient with continuous integration systems e.g. Jenkins or TeamCity
Ability to plan, design and communicate architecture consisting of multiple components
Expertise in cross-platform build systems in Linux and Windows
Experience with cloud platforms and containers
Familiarity with branching strategies and how they relate to the SDLC
Experience administering source control systems
Windows System Administrator knowledge
Strong interpersonal skills and problem-solving ability
You might also have:
Experience with games or VFX pipelines for software and assets
Knowledge of Unreal or Unity
Knowledge of C++, C#, and Python