Freelance Modeller/Texture Artist - Episodic

  • Advertising, Episodic, & Immersive
  • London, United Kingdom

Freelance Modeller/Texture Artist - Episodic

Job description

We are looking for a Freelance modeller/texture artist to join us asap working on an exciting Episodic project. We are open to artists both in the UK and Europe. 


Responsibilities:

  • Creating model and textures as briefed and/or in line with reference materials
  • Quality control of texture maps prior to publishing to ensure consistency
  • Presenting models for progress review to Leads, Supervisors and clients
  • Ensuring consistency of UV mapping
  • Communicating with other departments and production in order to ensure that the model and textures meet relevant requirements
  • Making changes or updates as required
  • Ongoing communication with Production and Leads regarding schedules and deadlines
  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
  • Understanding and following outlined naming conventions

Job requirements


  • A good working knowledge of Maya and ZBrush 
  • Knowledge and production experience of Substance 
  • Experience in Mari and Photoshop 
  • Creative, resourceful and with strong spatial awareness
  • Very strong polygonal subdivision modelling skills
  • Able to interpret and follow reference material to create clean, highly detailed and accurate models
  • Strong interpersonal and communication skills
  • Able to organise own workflow in a meticulous manner
  • Able to work well within a team