Realtime Technical Artist

  • Pre-Production Services
  • London, United Kingdom

Realtime Technical Artist

Job description

Framestore Pre-Production services is expanding its Virtual Production team to crew up a few exciting projects.

The Realtime Technical Artist is responsible for running virtual camera sessions and/or is part of a larger virtual production stage with in-camera VFX. They will look after assembling scenes for the virtual scouting and virtual camera shoots, as well as being a key stakeholder in the continuous development of the VP pipeline. 

Key responsibilities

  • Assist the VP supervisor with set up and running of in-camera VFX
  • Prepare and run virtual scouting and virtual camera sessions
  • Equipment set up, upkeep and maintenance
  • Data management as per Framestore’s folder structure and templates
  • Ensure and maintain hardware is correctly set up and calibrated
  • Deliver within schedule to meet deadlines

Job requirements


  • Strong knowledge of Unreal
  • Experience with nDisplay
  • Experience working with blueprints
  • Experience setting up/maintaining Perforce
  • Intermediate- to the advanced-level user of Maya and/or Houdini
  • Experience with VR equipment
  • Great time management
  • Onset experience required
  • Desired: Previous experience in film, TV or games

Personal skills

  • Proactive attitude
  • Good communicative skills
  • Problem solver
  • Team player

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.