Senior FX Technical Director

  • Advertising, Episodic, & Immersive
  • New York, United States

Senior FX Technical Director

Job description

Framestore’s New York studio is expanding our staff CG team, and are looking for a Senior FX Technical Director to join our busy facility working across a diverse range and high-end creative content.

The Senior FX Technical Director creates CG renditions of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particulate. 

The Senior FX TD will take both a hands-on role in projects as well as helping mentor and lead more junior FX artists within the team. The Senior FX Technical Director must have a blend of technical and creative skill on the box and have the ability to lead by example.

This is a full-time staff role with benefits, and although we are currently working remotely, this position will eventually require at least some onsite work in our New York studio.

  • Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations

  • Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director

  • Using a variety of commercial and proprietary FX tools including Maya and Houdini

  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

  • Leading and working within the team to determine the various design solutions needed to create the effects

  • Designing and creating images, elements, effects, pipelines, tools and techniques

  • Helping to design solutions involving a more procedural approach in order to create the effects required

  • Producing reviewable composites of all FX elements for a shot.

  • FX TDs will be expected to produce final renders

  • Working with producers to take briefs on projects, pitches and bids, as requested

  • Mentor junior FX TDs

Job requirements

  • An excellent knowledge of Houdini and/or Maya
  • A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation

  • Previous experience producing effects such as smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair

  • A good understanding of animation and an eye for motion

  • A working knowledge of Vray or Arnold

  • A good understanding of the entire visual effects process

  • A familiarity with pipeline issues, especially working between multiple packages

  • A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process

  • Strong Vex, hscript and/or Mel scripting skills

  • Experience in leading a team of FX artists

Desired Skills:

  • A background in both film, episodic and commercials FX production

  • Knowledge in other simulation packages such as Realflow

  • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API

  • Python and Unix shell scripting

  • Experience with other render packages

  • Ambitions to lead and supervise in the future

  • Shoot supervision experience a plus

New York City Employees: Pay Range: $85,000 - $140,000 per year.

The posted range describes the minimum to maximum range for this job description in the state of New York. The range is posted in accordance with the New York City Pay Transparency Bill. The range for this same position may be lower or higher in markets outside of New York City. Pay is dependent on the applicant's relevant skills, experience, and qualifications.

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.