The Senior Generalist TD requires a broad knowledge and experience of the entire 3D pipeline, with a focus on producing sophisticated visual effects and/or CG look development. Tasks may include lighting, shading, rendering, dynamics, and particle based FX.
Shot look development for complex CG shots and sequences
Working on shots of a high level of complexity
Working closely with the 2D team throughout the project, with a focus on creating the highest quality images in the most efficient way possible, taking into account the creative, budget and time considerations of each project
Troubleshooting projects when they are challenged, working with the producers and supervisors to deliver projects on time and with high quality CG
VFX industry experience of 5+ years
Thorough understanding and working knowledge of VFX pipelines, production and workflows. We are looking for someone who is a generalist and able to take on a wide variety of CG work.
A strong sense of aesthetic and the desire to push boundaries.
Experience in shot look development
Advanced knowledge of lighting techniques
Solid knowledge of all other disciplines within VFX, including modeling and UV mapping, texturing, camera tracking and FX
Good communication and organizational skills
Must be a creative problem solver and have good attention to detail
Must be able to work well under pressure & meet deadlines whilst maintaining high quality results
Great communication skills both written and verbal.
A collaborative work ethic
Experienced in Maya and Houdini
Extensive knowledge of rendering packages, such as Arnold, V-ray and Mantra
Well versed in Nuke
Knowledge of Mel and/or Python Scripting
Strong understanding of linux \ unix based operating systems
Experience in teaching and mentoring junior CG artists
Ability to write plugins in C++
Experience with and/or interest in Unreal engine is a major plus