Framestore brings together world-class producers, artists, and technologists to craft visually striking work across
Advertising, Episodic and Immersive London team. Our teams blend creative ingenuity with cutting-edge technology to deliver high-end visual effects, immersive storytelling, and premium content for global clients, brands, and broadcasters.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible
About the role
This is an existing role within our team focused on creating and reconstructing imagery that does not exist. The position involves generating rotoscoping mattes for Compositors with a thorough understanding of their application, leveraging Nuke's 3D environment and UV projections to project clean plates using geo data, and writing expressions in Nuke to streamline paint workflows.
Responsibilities:
Using patches and frame-by-frame painting techniques to remove rigs and tracking markers
De-graining and re-graining paint work before it leaves the department
Creating foreground mattes for Animators to use within Maya
Using Linux to navigate around and create shot directories
Completing basic composites in Nuke and demonstrating keying, grading, re-timing and screen insertion skills