Skip to content

Lead Modeller

  • On-site
    • Mumbai, Mahārāshtra, India
  • Film - Mumbai

Job description

 The Lead Modeller will be expected to carry out the following responsibilities;

  • Should be able to confidently lead a team of artists on a show, offering constructive feedbacks while minimizing dependency on Supervisors.

  • Have a good understanding of key assets on a show, and the potential creative and technical challenges involved

  • Manage and spec team assignments

  • Work with HOD and Supervisors on bids

  • Where necessary take responsibility for producing models from hero to smaller assets

  • Establish workflow templates, and approach and methods documentation and provide to the team where necessary

  • Ensure that department tools are available for the team and set up properly for the show

  • Act as the key contact for production and supervisors ensuring clear communication as to creative challenges and solutions and delays to scheduling

  • Maintain a good relationship with all other departments and address any issues promptly

  • Train, share knowledge and is responsible for the progression of more junior members of the team

  • Provide regular feedback to your artists and ensure quality control for the work produced by your team

  • Attend dailies and present the work of your team, guide artists on how to present their own work

  • Advise HOD of any advances made on a project for integration into other shows

  • Report any specific show issues that affect modelling to HOD and DM e.g. crewing issues, conflict resolution.

  • Set a high level of professionalism for the team, displaying calmness, integrity and positivity

  • Ensure the show wiki is relevant and up to date especially after wrapping

Job requirements

Essential Skills:

  • Relevant working experience of 8 years and above in high end VFX projects with a global studio 

  • 2 to 3 years of lead experience is a must.

  • A good working knowledge of Maya, Zbrush. Marvelous Designer and basic Houdini knowledge is a plus. 

  • Knowledge of  facial shapes and shot sculpting is much appreciated.

  • Creative, resourceful and with strong spatial awareness

  • Very strong polygonal subdivision modelling skills. Reel must show a good creature or character workflow along with some hard surface work.

  • Efficient with layout of UVs and awareness of texture requirements

  • Able to interpret and follow reference material to create clean, highly detailed and accurate models

  • Strong interpersonal and communication skills

  • Able to organise own workflow in a meticulous manner

  • Able to work well within a team


Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

or

What if i don't have every skill you're looking for?

The requirements listed in our job descriptions are guidelines, not hard and fast rules. You don’t have to satisfy every requirement or meet every qualification listed. If your skills are transferable and you feel like the role is right for you then we encourage you to apply. Applying gives you the opportunity to be considered for this role or for other roles that we might have coming up.

We are committed to equity and inclusion

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No individual will receive less favourable treatment on any basis when applying for a career with us.

If you need any assistance during the application or recruitment process please let us know and we will support you every step of the way.