Framestore brings together world-class producers, artists, and technologists to craft visually striking work across advertising, episodic, and immersive productions. Our teams blend creative ingenuity with cutting-edge technology to deliver high-end visual effects, immersive storytelling, and premium content for global clients, brands, and broadcasters.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible
About the role
This is a existing role within our team. The job involves creating realistic simulations for particles, rigid bodies, fluids, cloth, fur, and hair using tools like Houdini and Maya. We focus on applying lighting and shaders to enhance these effects, collaborating closely with Lighting Technical Directors to refine the final look. Our work requires constant coordination with other departments to ensure that every shot fits seamlessly into the broader project. We regularly discuss and strategize within our team to solve creative challenges, aiming to deliver effects that exceed expectations.
The role starts end of June so you will need to be available very soon. This also means there isn't time to obtain visa's and to relocate to the UK, so please bear this in mind.
This is a rewarding role which will allow you to make a big creative impact on a major upcoming episodic production
Designing and creating images, elements, effects, pipelines, tools and techniques
Helping to design solutions involving a more procedural approach in order to create the effects required
Producing reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too