A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Texture Artists are responsible for the creation of textures, colours and organic surface qualities required for computer-generated creatures and hard-surface models used in production. Texture Artists work closely with Modellers and Look Development Artists to create photo-real assets for high-end visual effects films.
What you’ll do:
Collaborate with the CG Supervisor and Lead Texture Artist to execute the required look of CG characters and objects
Continual and efficient communication with the Look Dev and Modelling departments
Quality control of texture maps prior to publishing to ensure consistency
Meeting schedules and set deadlines while maintaining the highest standards
Communicating with Production and Leads regarding schedules and deadlines
Sharing techniques, reference material and ideas with the team
Continuing to become familiar with new tools, software, data and other related technology