Framestore is a world leader in visual effects and animation across Film, TV, Advertising and Immersive. Having won multiple industry awards for our work, Framestore is also bringing the same level of excellence to our real-time capabilities.
We’re looking for a developer with a range of experience to join our New York based team. Developers are primarily responsible for assisting in devising and implementing both internal prototypes, and delivering high-quality products and projects for both IP and brand clients across a range of mediums on cutting edge hardware; VR, AR, real-time animation, virtual production and other exciting platforms.
The opportunity would perfectly suit a candidate who wants to work across a broad spectrum of opportunities, being enthusiastic about applying skills with modern game/real-time engines for a variety of applications from AR to themed attractions!
We can promise you an unrivaled team spirit where people come first, working on exciting projects with brilliant colleagues to push the boundaries of what's possible and advance your career!
This is a full-time staff position with benefits, that encourages following a hybrid work model that combines in-office and remote workdays. Ideal candidates will be based locally in New York.
Responsibilities
Develop clean, optimized high and low-level code in engine within the designed framework
Identify technical issues and solve complex problems with innovative solutions
Develop and test code, fix bugs, and profile and optimize code to an agreed design strategy
Document and peer review technical designs with other engineers
Research innovative ideas to improve efficiency and satisfy technical requirements, especially when it comes to convergence areas involving the usage of game engines to produce non-interactive content.
Work with Producers, technical and creative leads, to provide input for the budgeting process for technical development/engine elements of a production