Ce que nous recherchons :
Expérience dans un poste similaire
Forte connaissance du plausible en physique de shading et en technique de rendue
Connaissance approfondie de Renderman, Arnold ou d’application similaire at raytrace en base de production de rendue
Bonne connaissance en technique d’éclairage 3D et du « monde réel » / photographie
Une bonne connaissance de l’espace de couleur
Connaissance de base sur Nuke ou application similaire en composition d’image, notamment l’utilisation de layers et corrections de plan séquences après le rendue.
Connaissance générale dans les autres disciplines du VFX, notamment : Simulation, modélisation et le mapping UV et texturation.
Excellent sens de l’organisation, de la communication et des relations interpersonnelles
Bonne attention au détail
Capacité avérée de travailler sous pression
Capacité à travailler en équipe et travailler individuellement
Fiabilité, capacité de bien gérer son temps et de respecter les échéances
Faculté d’adaptation et volonté d’apprendre de nouveaux procédés et d’acquérir de nouvelles compétences techniques
Connaissance de Houdini
Expériences et compétences atouts:
Expérience sur les logiciels de peintures digitale tel que Photoshop, Mari et/ou Substance Painter
Expérience et connaissance en modélisation et texturation
Processus d’application
Pour postuler, veuillez remplir le formulaire de candidature ci-joint ou envoyer votre curriculum vitae et votre portfolio à recruiters@framestore.com en indiquant comme objet : Directeur.rice technique en Lookdev - Montreal (application speculative)
Déclaration d'accessibilité
Notre studio de Montréal est doté d'un accès universel, avec une entrée sans marches, des toilettes accessibles et des espaces calmes. Nous nous engageons à offrir un milieu de travail inclusif pour tous et nous continuons à améliorer l'accessibilité afin de nous assurer que tous les employés se sentent soutenus.
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The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
As members of the Lighting department, Lookdev technical directors are responsible for producing look development and shading for high-quality photorealistic CG assets to be used in high-end VFX films.
What you’ll do:
Working closely with the VFX/CG Supervisors and Head of Department to determine the best approach to solving look development challenges and achieving the required look
Collaborating with other asset departments to ensure look development requirements are met
Making sure that shading setups are efficient in order to optimise render-farm usage
Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
What we’re looking for:
Previous experience in look development for VFX films
Strong knowledge of physically plausible shading and rendering techniques
Extensive knowledge of either Renderman, Arnold or similar raytrace-based production renderers
A good knowledge of lighting techniques and real-world lighting/photography
A good understanding of colour-space
A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered
Good all-round knowledge of other disciplines within VFX including: simulation, modelling and UV mapping and texturing
Excellent organisation, communication, and interpersonal skills
Good attention to details
Able to work well under pressure and meet deadlines while maintaining high quality results
Able to work successfully as part of a team as well as independently
Reliable, with good timekeeping and the ability to meet deadlines
Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also with the creativity and problem-solving skills to work around issues
Dencent knowledge of Houdini
You might also have:
Experience with digital paint software such as Photoshop, Mari and/or Substance Painter
Experience and knowledge in modelling and texturing
Application Process
To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: Lookdev TD - Montreal (speculative application)
Accessibility Statement
Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available. We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.