This is a hybrid position within the London team with 2 office days per week on average, you will need to be based in the UK and have the right to work here.
Framestore’s Immersive team works with creative IP owners and brands to elevate the impact of their imagined worlds. Projects span virtual, augmented and mixed realities, location-based entertainment, and theme park rides; a list that’s evolving fast. Using the strength and depth of our creative and technical resources, we’re ideally positioned to pioneer entertainment experiences of the future. You can see more of our Immersive work here.
Who We Are
Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
The Role
We are looking for an FX artist (mid level) to join our London-based Immersive team, working on exciting Immersive projects bridging the gap between our VFX and Realtime workflows.
The ideal candidate would have a portfolio that can demonstrate being able to create FX for pre-rendered and performant Realtime projects, with CG renditions of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particulate.
What you'll do:
Work alongside a team of FX TDs and Technical Artists to supply the FX elements for the project
Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
Develop lighting/materials that work with the FX to produce the final rendered image or runtime content
Using a variety of commercial and proprietary FX tools including Houdini & Maya, for execution as realtime elements in Unreal Engine
Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
Designing and creating images, elements, effects, pipelines, tools and techniques