The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
This is a key role within our Melbourne-based Environment team.
This role will be required to be onsite 2 days per week per our hybrid policy.
Relocation assistance provided as neccessary.
Lead Environment Generalists are responsible for leading a team of Environment Generalists in creating photo-real digital environments for high end visual effects shots. They set the example of quality, communication and dedication within the team. They support the team of artists as well as Supervisors/ HOD’s both creatively and technically. Lead artists are expected to guide their team as well as actively work on their own creative shot work for the project.
What you’ll do
Manage and mentor a team of Environment artists.
Collaborate with the Environments Supervisor to achieve the creative vision of the client and the technical requirements of the Show.
Participate actively in team and show reviews; fill in for the Environment Supervisor in internal and client creative reviews when needed. Ensure feedback from reviews is appropriately addressed.
Assist the Environment Supervisor in assessing crew needs for the team.
Assist the Environments Supervisor in bidding out asset creation and shot costs, assessing the cost implications of client requests, and working out solutions.
Contribute to the ongoing development and testing of Environments tools, pipelines and workflows for both your show and the studio as a whole.
Help communicate the creative and technical expectations for the team, and support the Environment Supervisor in seeing them through via consistent constructive feedback, recognition, and accountability.
Model and foster a culture of professional excellence based on trust, candor and respect.
Actively support the professional growth of all members of the Environments department by supporting mentoring, training and other initiatives.
Provide regular updates to the Environments Supervisor on the progress, health, and direction of the team.
Artistic requirements
Create photo-realistic digital matte paintings, textures and models or collaborating with specialists in those disciplines as required
Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering
Troubleshooting technical issues with the CG scene and optimising the renders to work within the resources available
Working with a shot Compositor to assemble renders and projections in a compositing application
Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
Lighting and scene assembly for other shots or assets as required, including characters and animation
Identifying the best approach for matching the quality of the plate photography
Communicating with production on a regular basis in regards to schedules and deadlines
Working in partnership with other departments to ensure that shots are delivered to the highest possible standard