Please note this is a short term contract (8-weeks) so we are not able to offer VISA sponsorship or relocation at this time, candidates must already be based in the UK and have the right to work here.
Framestore’s Immersive team works with creative IP owners and brands to elevate the impact of their imagined worlds. Projects span virtual, augmented and mixed realities, location-based entertainment, and theme park rides; a list that’s evolving fast. Using the strength and depth of our creative and technical resources, we’re ideally positioned to pioneer entertainment experiences of the future.
Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
The Role
As a Lighting Artist within our Immersive division, you will work alongside our creative leadership, supervisors and artists to implement high-quality lighting for interactive experiences. With the Art Director, you will be responsible for creating the mood, atmosphere, and visual narrative of our projects using Unreal Engine.
Key Responsibilities:
Lighting Design: Utilise various lighting techniques in Unreal Engine to deliver high-quality visual products for IP and brand clients
Performance Optimisation: With the tech team, use profiling and diagnostic tools to ensure the lighting setup is optimised for real-time performance without sacrificing visual quality
Technical Problem Solving: Address lighting-related technical issues as they arise, maintaining a calm and proactive mindset in a fast-paced environment
R&D Support: Collaborate with the team to prototype new lighting features and provide feedback on visual R&D phases